(12:17 PM) Luda: sigh…it’s true sometimes unfortunately
(12:17 PM) Luda: i’m not sure what they can do exactly as the powerups are fun to use and even with their help i still can’t win races
(12:19 PM) Me: I think computers shouldn’t get them as often
(12:19 PM) Me: and first place shouldn’t be pummeled into the ground repeatedly
(12:19 PM) Luda: well i agree computers shouldn’t get as much
(12:20 PM) Me: first place just seems heavily targeted
(12:20 PM) Luda: and they could probably modify some of the more powerful stuff to just target anyone in front of you
(12:20 PM) Luda: or not give that stuff out so often
(12:20 PM) Me: sounds good
(12:21 PM) Luda: but honestly, i got raped in 9th or 5th place on several occasions too, since i can’t really relate to 1st place punishment
(12:21 PM) Me: I guess it was pretty ridiculous how far ahead of the pack you could get in previous versions and they’re trying to keep it interesting for the whole race
(12:21 PM) Me: 1st place punishment is more evident in single player grand prix mode
(12:21 PM) Luda: yeah without any special powerups, i have no doubt you 3 would lap me
(12:22 PM) Me: I’ll open up a wide gap in the first two laps and around the start of lap 3 I’ll get hit by a pow block followed by blue shell topped with lightning bolt
(12:23 PM) Me: and the pack will be a second behind me again
(12:24 PM) Me: maybe the secret to grand prix is keeping the gap within a range so you’re too far to be hit with regular shells but close enough that the heavy artillery isn’t used
(12:24 PM) Luda: yeah i could see that being a strategy
(12:24 PM) Luda: i use to find mario kart less frustrating than smash in the past versions, but now the opposite is true. i don’t win at smash much still, but im having more fun with it
(12:25 PM) Me: maybe we should plan with wavebirds next time
(12:25 PM) Me: *play
(12:26 PM) Luda: you mean you and jim for smash?
(12:27 PM) Me: that too
(12:27 PM) Luda: okay i wasn’t sure
(12:28 PM) Luda: definitely no to you guys in smash
(12:28 PM) Luda: for mario kart, i don’t think it would help me that much as i am just plain bad at keeping vehicles on a track in any race game
(12:28 PM) Luda: which is probably why the death by level is so much more frustrating to me
(12:29 PM) Me: yeah
(12:29 PM) Me: you were doing better than I thought you would with the steering
(12:29 PM) Luda: i also noticed that they made driving off the road, like on grass, much more of a slowdown penalty than in previous versions…another challenge added for me
(12:29 PM) Me: I struggled with that quite a bit at first
(12:29 PM) Luda: yeah, i transitioned the steering okay and was mostly just left with my usual racing skill
(12:30 PM) Me: yeah, it seemed like off road was death
(12:30 PM) Me: that is a category for karts, some are better at off road than others
(12:31 PM) Me: mine has that maxed out but it’s still a stiff penalty
(12:31 PM) Luda: oh interesting…perhaps i should choose one of those to help offset my unintentional offroading
(12:31 PM) Me: maybe
(12:31 PM) Luda: hmm
(12:31 PM) Me: I haven’t tried many to compare
(12:31 PM) Luda: i notice, since i spend a lot of time in grass, how much faster people were passing me when i was only in it for like a sec.
(12:32 PM) Me: I feel like I’m crawling unless I’m using a boost of some kind
(12:32 PM) Me: on road or off
(12:34 PM) Luda: yeah
(12:37 PM) Me: As far as battle, it’s really confusing with huge levels made for 12 players instead of 4 and it’s hard to find people. I like that you can come back though
(12:38 PM) Luda: agreed on those points
(12:38 PM) Luda: although i think the balloons are kinda pointless, as i said. it seems like you come back pretty damn quick to me
(12:38 PM) Luda: i still miss the bomb though
(12:38 PM) Me: yeah
(12:39 PM) Me: hehe
(12:39 PM) Luda: and the coin version is a cool idea, but it suffers the same 1st place rape problem…there are too many things that cause you to lose too many coins
(12:39 PM) Luda: considering the record was like 12 for us, having a level obstacle take away 5 upon contact is pretty harsh
(12:40 PM) Luda: 2 mins of collecting…0.5 sec. of mistake
(12:41 PM) Luda: i’d prefer it be divided into 2 distinct games. One item that is fought for and dropped a lot or just plain collecting without much penalty that way i don’t feel like i’ve lost so much
(12:42 PM) Me: like the shine game on gamecube
(12:42 PM) Luda: right that was okay with me because it wasn’t such an investment lost…you were just going around attacking people which is fun by itself and if you happened to get the item then bonus
(12:45 PM) Me: interesting that you actually did well at the coin collecting
(12:45 PM) Me:
(12:45 PM) Luda: yeah
(12:45 PM) Luda: i think it was my strategy was not aggressive
(12:45 PM) Luda: i decided that since you lost coins when hit, i would try hard to not get hit
(12:46 PM) Luda: so i would drive around the perimeter edge of levels or areas that didn’t have people. i would kinda drop in grab a few coins and then run back to a safe area. i don’t think i used an item or attacked anyone the whole time
(12:46 PM) Me: yeah, that sucks
(12:47 PM) Me: …like a fox!
(12:47 PM) Luda: like in the sand level i was around the tip top away from the quicksand and would pick off the coins right next to the cactus by driving up to it very slow and no one seemed to bother me
(12:47 PM) Luda: hehe